Category Archives: LATEST

Remi Rough mural for Morgan Furniture

Remi Rough Mural for Morgan Furniture | Art-Pie
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We have been a big fan of Remi Rough‘s works and have been following him for a few years. Yet, he manages to keep his artistic output fresh and keeps surprising us every day.

I would mention for the records, this very similar project we covered back in 2011, the Havana Wall Project at Rich Mix, our beloved East London based culture center.

The artist has become a master at curves, lines and perspective  and this installation surely demonstrates just this.

Why such a commission for Morgan Furniture?

We gathered this statement from their website: “This is part of our exploration in to art relaxation and the benefits of colour in the workplace.”

After reading this and looking again at the piece, we can say that Remi Rough did meet the brief in a superb way. The giant curve will definitely set your mind to some untroubled mode, the colours will tempt you for a dive while the black and broken ribbon will draw you further.

A word from the artist

“I shall be transforming the two interior walls of Morgan Furniture’s Clerkenwell showroom into a huge painted installation. The two works, although separate will have a continuation and format that allows them to be viewed as one piece.”

– Remi Rough

Remi Rough exploration of shapes and colours is not something new, we again gathered from the Morgan Furniture site that he has been doing so for roughly 25 years now and that it all started a can in the hand back in 84 very late at night somewhere in South London.

Remi Rough for Morgan Furniture | Art-Pie
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Trains and walls were his targets by then. They still are, well at least walls as far as we know but more and more of his works can be seen in art galleries and commissions, sometimes commercial, keep coming his way we hear (Remi Rough will tell us if the above is not accurate).

From streets to showrooms

is how Morgan Furniture starts his blog post and we believe this got past the artist which seems to be okay with this statement and we are very happy to hear that (again, we hope this is the case – we’ll talk to Remi rough soon about so watch this space).

I wanted to highlight this point as too many so-called “street artists” this day hate this association with such organisations, campaigns or galleries as this makes them less “street” apparently. But Remi Rough does not seem to mind and we welcome this.

We could write pages about that but let’s leave it for now and just say that it is the choice of the artists to get involved or not and if they get involved, it does not take much to make sure to keep any integrity these artists may cherish.

Last but not least, these souls would bounce of joy to be featured on such (wicked) sites like ours even if they cannot admit it. Remember, if your work is awesome, get out there and be seen!

You may tell us your views on this in the Comments section below

Remi Rough at Rich Mix | Art-Pie

Remi Rough Morgan Furniture | Art-Pie
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A video which shows you how it is done

Make sure to watch the short video below which gives you an insight about the technicality and techniques it took to produce such a work. Great footage.

Dance & 3D – Le mouvement de l’air

3D technology which once was promised to succeed (back in the 80s) completely disappeared (or almost) as a medium for any artistry around but this is changing. 3D movies have been a regular hits at the Box Office while 3D gaming is booming.

3D and dance?

Meet Adrien M and Claire B, pioneers in embracing and using multimedia in their choreographies, present us with a fascinating and reactive projection-mapped performance. The Movement of the Air, now a video, is bond to bend they way you usually looked at dance.

How does it work?

Collaborators Rémi Boissy, Farid-Ayelem Rahmouni, and Maëlle Reymond manipulate tornadoes, columns of smoke, and lively geometric shapes in real time.Unlike normal projection mapping, which relies heavily on pre-planning a show to fit every contour and crevice of a surface, Adrien M and Claire B let shapes and patterns emerge in response to the people on stage.

Plus the dancers move to the rhythm of live music, adding one more layer of irreplicable humanity to the show.

I still don’t get it, pls clarify

No one better than the artists themselves may be able to shed some light on the technicality of the use of 3d and dance. Here is what they said to The Creators Project

The set is inhabited by a 3 face structure: two vertical panels of white gauze and a white dance oor are asymmetrically combined to create an immersive projection system. This « living light » is produced by video projectors and generated in real time by a set of algorithms.

It is a mix of control room operated human interventions and onstage sensors data that outlines a precise writing of motions and generative behaviors. They are generated according to physical models and therefore remind everyone of their own real life experience and imaginary of motion.

3D dance | Art-Pie

3D Dance | Art-Pie

3D Dance | Art-Pie

Star wars as greek statues

Greek sculpture | Art-Pie
Classical Greek sculpture

We all went to a museum one day (well I hope you did, if not you guys are missing out!) which has a Classical art collection often consisting of a series of nude hunks sculptures.

In the Classical period there was a revolution in Greek statuary, usually associated with the introduction of democracy and the end of the aristocratic culture associated with the kouroi. The Classical period saw changes in the style and function of sculpture. Poses became more naturalistic (see the Charioteer of Delphi for an example of the transition to more naturalistic sculpture), and the technical skill of Greek sculptors in depicting the human form in a variety of poses greatly increased.

Star Wars Greek Sculptures by Travis Durden | Art-Pie
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But enough of Greek sculptures in their “Classical” sense, let’s look at the series of digital manipulations by French artist Travis Durden adds a Star Wars dimension to it.

Star Wars, for those who don’t know it (…) is an American epic space opera franchise, centered on a film series created by George Lucas.

I do not know for you guys but the chap is pretty gifted at sculpture right? Well it may be but these works will not prove it because these  are a series of images manipulated using Photoshop, the popular image editing software.

Durden reimagines Darth Vader, Boba Fett, Yoda, General Grevious and a Storm Trooper as “Darth Resurrection,” “Gladiator Boba,” Angel Yodea,” “General Niobides” and “Storm Reader.”

About the artist

Travis Durden is a pseudonym, as the Parisian artist behind the project would prefer his art be the center of attention, not himself. Fascinated by the construction of myths & idols, he interrogates how we, as humans, determine what will be raised to popular culture or elevated to divine cult, and how history has influenced us in making this choice.

Star Wars Greek Sculptures by Travis Durden | Art-Pie

Star Wars Greek Sculptures by Travis Durden | Art-Pie

Star Wars Greek Sculptures by Travis Durden | Art-Pie

INSA collaboration with Pepsi Max

We tend not to plug any commercial stuff on this site but we are happy to do this time since the end result is pretty kick-ass.

About

Pepsi MAX asked people to tell them about the Pepsi Max Cherry and then got artist INSA involved in order to bring to life their words and opinions – we will focus here on the animated GIF outcome and not on the taste of that drink 🙂

British musician Charli XCX made the soundtrack for this animation

How they produced the video below?

A 360 degree camera rig was built around the installation using 90 cameras, allowing every angle of the art to be captured simultaneously.

Each artwork was painted twenty four times over, layer upon layer, so they would animate when put together using stop motion.

Millions of people have watched the video now. That is part of what speaks to youths about such collaborations, INSA tells Marketing: “The young people that are Pepsi’s audience are so used to engaging with things so flippantly and getting instantaneously satisfaction, but knowing that that instant took a whole load of time and effort to make gives that human element within the digital stuff.”

This form or art is called “Gif-iti”, Gif- what sorry?

In this other video below, INSA tells us about how what it’s called GIF graffiti (“Gif-iti”) came about and shows us the “behind the scenes” of another project he was involved with involving a satellite from space.

If you cannot be bothered to watch the video, here is how “Gif-iti” is created – GIF-ITI is made via a laborious physical process involving numerous layers of painting and meticulous planning.

Starting where most artwork ends, GIF-ITI entails photographing each layer the artist paints by hand. These images are then uploaded and overlaid to create the final piece, a looping GIF file which comes to live when released to global audiences online.

Read more on Insa & GIF-iti

Jean-Paul Bourdier’s stunning body painted photographs

Jean Paul Bourdier | Art-Pie

When I first saw these pictures by photographer Jean-Paul Bourdier, I was completely amazed by the clever compositions and juxtapositions and even more by the colours which shine in front of your eyes.

My immediate second thought was that these must be digitally manipulated but I was glad to find out that they do not appear to be, the models used here would get body painted.

What a superb piece of body art mixed with photography these are.

All the pics below were taken in the deserts of West America with an analog camera. You can find more of these body paintings photography in his book entitled Bodyscapes 

About the author

Jean Paul Bourdier is the author of Leap Into The Blue, Bodyscapes (introduction and dvd by Trinh T. Minh-ha), co-author with Trinh Minh-ha of Vernacular Architecture of West Africa, Habiter un monde, African Spaces and Drawn from African Dwellings. Production designer of seven films and co-director of two films directed by Trinh T. Minh-ha.

Awards include Guggenheim, American Council of Learned Societies, NEA, Graham, UC President’s Humanities, and Getty. Professor of design, drawing and photography in the department of architecture at UC Berkeley.

Jean Paul Bourdier | Art-Pie

Jean Paul Bourdier | Art-Pie

Jean Paul Bourdier | Art-Pie

Jean Paul Bourdier | Art-Pie